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Might and Magic III - Isles of Terra technical data
Name | Might and Magic III - Isles of Terra |
System | Sega CD |
Year | 1993 |
Developer | New World Computing |
Genre | RPG |
Might and Magic III: Isles of Terra is a role-playing video game developed by New World Computing and published by Sega for the Sega CD/Mega-CD in 1993. It is the third installment in the Might and Magic series, following Might and Magic II: Gates to Another World. The game is set in the world of Enroth, which has been divided into two continents; Jadame and Terra. The player takes control of a party of adventurers who must explore the lands of Terra in order to find a way to unite them under one ruler.
The game features an open-world environment with non-linear gameplay where players can freely explore various locations on their own terms. Players must complete various quests, such as rescuing people from dungeons or defeating enemies, in order to progress through the story. Players also have access to a variety of weapons, armor, spells, and other items that can be used in combat or for puzzle solving. Additionally, players can choose between eight different character classes when creating their party at the start of the game.
The graphics in Might and Magic III are presented as 2D sprites on a 3D background with digitized music playing throughout each scene. Battles are turn-based with characters taking turns attacking each other using physical or magical attacks depending on their class type. Each character also has access to special abilities that can be used during battle for extra damage or defensive purposes.
Overall, Might and Magic III: Isles of Terra is an accessible yet deep role-playing experience that provides hours of exploration and discovery for those willing to take up its challenge. With its varied quest design, engaging combat system, expansive world map full of secrets waiting to be uncovered, this classic RPG will keep you coming back for more long after you’ve completed it once.