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Burai: Hachigyoku no Yuushi Densetsu technical data
Name | Burai: Hachigyoku no Yuushi Densetsu |
System | Sega CD |
Year | 1992 |
Developer | Riverhill Software |
Genre | RPG |
Burai: Hachigyoku no Yuushi Densetsu (or Burai: The Legend of the Eight-Faced Demon Knight) is a video game developed and published by Sega for the Sega CD/Mega-CD console in 1993. It was the first game of its kind to be released on the system, and was seen as something of a technical showcase for what could be achieved with the hardware.
The game is set in a fantasy world inspired by feudal Japan, where players take control of an orphaned swordsman called Tsurugi. After his parents were killed by bandits, Tsurugi finds himself taken in by a mysterious old man who trains him in swordplay and reveals that he is actually a reincarnation of an ancient demon knight known as Burai. With newfound power, Tsurugi sets out on an epic quest to defeat the evil forces that threaten his homeland and restore peace to the land.
Gameplay revolves around exploring various locations and fighting monsters in turn-based battles. Players must use strategy to decide which attacks to use against their enemies, as well as when to use them. In addition to typical RPG elements such as leveling up and buying items, there are also specific weapons that can only be used by certain characters. Each character has unique abilities which can be used during battle or exploration. As players progress through the game they will encounter powerful bosses which require special tactics to defeat.
Graphically, Burai: Hachigyoku no Yuushi Densetsu was quite impressive for its time; it featured large detailed sprites for both characters and monsters that moved smoothly across many colorful backgrounds. The music was composed by Motoaki Takenouchi and gave the game a distinct Japanese flavor which added to its atmosphere.
Overall, Burai: Hachigyoku no Yuushi Densetsu was an ambitious title for its time; it combined traditional RPG elements with more modern ideas such as turn-based combat and flashy visuals into one package that showed off what could be done with Sega’s hardware at the time. While it may have been overshadowed by other RPGs released on other platforms at the same time, it still stands out today as an interesting piece of gaming history worth revisiting if you get the chance.