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Ruin Arm technical data
Name | Ruin Arm |
System | Super Nintendo |
Year | 1995 |
Developer | Plex |
Genre | RPG |
"Ruin Arm," known as "Amon Saga" in Japan, is an action-adventure game developed and published by ASK Corporation for the Super Famicom, the Japanese version of the Super Nintendo Entertainment System (SNES).
Released in 1992, the game is based on the anime and manga series "Amon Saga." "Ruin Arm" takes players on a quest for vengeance and redemption in a fantasy world filled with magic, swordplay, and ancient prophecies.
The game's premise revolves around the protagonist Amon, a young warrior seeking revenge against the Dark Lord Gaius, who murdered Amon's family and destroyed his kingdom.
Armed with the titular "Ruin Arm," a mystical weapon with great power, Amon embarks on a journey to confront Gaius and restore peace to the land.
The game's narrative unfolds as Amon explores various locations, uncovers the truth behind his past, and faces formidable adversaries.
Gameplay in "Ruin Arm" blends action-adventure elements with role-playing game (RPG) mechanics.
The game introduces several key gameplay mechanics: Exploration: Players control Amon as he navigates through diverse environments, including towns, dungeons, forests, and deserts.
Exploration involves interacting with characters, finding clues, and uncovering hidden secrets.
Swordplay and Combat: Amon wields the Ruin Arm, a versatile weapon that can be upgraded and customized.
Players engage in real-time combat against various enemies, including monsters, bandits, and other warriors.
Different enemies require different strategies to defeat.
Character Growth: As players progress through the game, Amon gains experience points and levels up, increasing his stats and combat abilities.
Players can also find and equip various weapons, armor, and accessories to enhance Amon's combat prowess.
Puzzles and Challenges: The game features puzzles and challenges that require players to use their wits and problem-solving skills.
These puzzles range from unlocking doors to navigating mazes and finding hidden passages.
Interaction with NPCs: Throughout the journey, players interact with non-playable characters (NPCs) who provide information, quests, and valuable items.
Building relationships with NPCs can lead to additional story elements and rewards.
Magic System: As Amon delves deeper into his quest, he gains access to magic spells that offer offensive, defensive, and utility capabilities.
Magic adds a strategic layer to combat and exploration.
The graphics in "Ruin Arm" feature a colorful and detailed visual style that captures the essence of the fantasy world.
Character sprites are well-animated and reflect the distinct personalities of the characters.
Environments vary from lush forests to eerie dungeons, each with its own atmosphere and design.
The audio design of the game complements the gameplay with a fitting and atmospheric soundtrack that matches the fantasy setting.
The music changes dynamically based on the location and events, enhancing the immersion and contributing to the overall presentation of the game.
Sound effects, such as sword clashes and magic spells, add to the auditory experience.
"Ruin Arm" received mixed reviews upon its release for its combination of action-adventure gameplay and RPG mechanics.
The game's narrative and setting drew players into Amon's quest for vengeance and redemption.
However, some critics noted that the game suffered from repetitive combat encounters and occasional difficulty spikes.
The customization options for Amon's Ruin Arm and the magic system were praised for adding depth to the gameplay and allowing players to tailor their approach to different challenges.
The game's exploration and puzzle-solving elements also contributed to its appeal, providing a well-rounded experience.
In conclusion, "Ruin Arm," also known as "Amon Saga," for the Super Famicom offers players an action-adventure experience with RPG elements that immerses them in a fantasy world of magic, swordplay, and heroism.
The game's blend of exploration, combat, character growth, and puzzles creates a diverse and engaging gameplay experience.
With its colorful visuals, atmospheric soundtrack, and rich narrative, "Ruin Arm" remains a notable entry in the Super Famicom library, appealing to fans of action-adventure and fantasy RPG games.