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Dragon Knight 4 technical data

Name Dragon Knight 4
System Super Nintendo
Year 1996
Developer Banpresto
Genre RPG

Dragon Knight 4 is a Super Nintendo (SNES) role-playing game released in 1995. It is the fourth installment in the Dragon Knight series of games, and was developed by Koei. The game follows the adventures of protagonist Shion, a young knight from the kingdom of Gransys. Shion must travel across the kingdom to find the missing Princess Aelia and save Gransys from an evil force known as “The Shadow”.

The game features a turn-based battle system that allows players to select commands such as attack or defend against enemies on screen. Players can also use items or magic spells during combat in order to gain an advantage over their foes. After each battle, players are rewarded with experience points which can be used to level up Shion and his party members. As characters increase in level, they will learn new abilities and become stronger.

Players can also explore dungeons throughout Gransys, which contain treasure chests containing valuable items or monsters that must be defeated in order to progress through them. There are also many side quests available throughout the game that can help players earn additional rewards or access hidden areas within dungeons.

Dragon Knight 4 features detailed 16-bit graphics and music composed by Yoko Kanno, who has composed music for other popular titles such as Cowboy Bebop and Ghost in the Shell: Stand Alone Complex. The game was well received upon its release and praised for its engaging story, detailed graphics, and enjoyable gameplay mechanics.

Overall Dragon Knight 4 is an enjoyable action-RPG for SNES fans who are looking for an exciting adventure with plenty of exploration, battles, and side quests to complete along the way. With its colorful visuals and memorable soundtrack, it remains a classic title from the 16-bit era of gaming that still holds up today.

Super Nintendo RPG games