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Mary Shelley's Frankenstein technical data
Name | Mary Shelley's Frankenstein |
System | Genesis - Mega Drive |
Year | 1994 |
Developer | Sony Imagesoft |
Genre | Action |
"Mary Shelley's Frankenstein" is a video game adaptation of the classic horror novel of the same name by Mary Shelley.
Developed by Bits Studios and published by Sony Imagesoft in 1994 for the Sega Genesis/Mega Drive console, the game follows the story of the novel, putting the player in control of the infamous monster created by Victor Frankenstein.
The game begins with a cutscene that shows Victor Frankenstein creating the monster in his laboratory.
The player then takes control of the monster and must navigate through a series of levels, each based on a different section of the novel.
These include Victor's hometown of Geneva, the Arctic wastes, and the ruins of an ancient temple.
The gameplay of "Mary Shelley's Frankenstein" is a mix of platforming and action.
The monster can jump and climb, and can also punch and kick enemies.
Enemies include various creatures such as bats, rats, and spiders, as well as human enemies such as villagers and soldiers.
In addition to his basic attacks, the monster also has a few special abilities.
He can pick up and throw objects, such as rocks or barrels, at enemies, and he can also perform a ground pound attack that damages all enemies within a certain radius.
The monster also has a health meter that can be replenished by picking up hearts that are scattered throughout the levels.
The levels themselves are fairly linear, with the player moving from left to right and occasionally having to backtrack to find hidden items or secret areas.
The levels are also fairly short, with most taking only a few minutes to complete.
The game does have a few boss battles, however, which are more challenging and require the player to use different tactics to defeat the bosses.
One unique aspect of "Mary Shelley's Frankenstein" is its use of a morality system.
Throughout the game, the player is presented with choices that affect the monster's morality.
These choices include whether to spare or kill innocent humans, and whether to take a peaceful or aggressive approach to certain situations.
The choices made by the player affect the game's ending, with different endings depending on the monster's overall morality.
The graphics and sound of "Mary Shelley's Frankenstein" are decent for the Sega Genesis/Mega Drive console.
The game features dark and moody graphics that help to create a creepy atmosphere, and the sound effects and music are suitably ominous.
However, the game's graphics and sound are not particularly impressive compared to other games of its time.
One major criticism of "Mary Shelley's Frankenstein" is its difficulty.
The game is notoriously difficult, with enemies that can deal significant damage and bosses that require careful strategy to defeat.
The game also has a limited number of lives and continues, meaning that the player must be careful not to die too many times.
The game's difficulty may be off-putting for some players, particularly those looking for a more casual gaming experience.
Overall, "Mary Shelley's Frankenstein" is an interesting game that attempts to faithfully adapt the classic novel.
While the game's difficulty and lackluster graphics may be drawbacks, the game's unique morality system and creepy atmosphere make it worth playing for fans of the novel.
However, players looking for a more action-packed or casual gaming experience may want to look elsewhere.