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Sonic The Hedgehog - Triple Trouble technical data
Name | Sonic The Hedgehog - Triple Trouble |
System | Game Gear |
Year | 1994 |
Developer | Aspect Co. Ltd. |
Genre | Action |
Sonic The Hedgehog – Triple Trouble is a Sega Game Gear game released in 1994. It is the third installment in the Sonic the Hedgehog series, and it follows Sonic and Tails on their latest adventure as they attempt to stop Dr. Robotnik’s newest invention, the “G-Melz” robot.
The game takes place on South Island, where Sonic and Tails must traverse eight zones filled with robotic enemies and obstacles. As with previous Sonic games, Sonic can spin dash and climb walls to get past these obstacles, while Tails can fly over them. There are also several power-ups that can be collected throughout the game, including rings that give Sonic extra lives and shields that protect him from enemy attacks.
In addition to its traditional side-scrolling levels, Triple Trouble also includes special stages where players must collect a certain number of rings before time runs out. These stages include both overhead levels and 3D mazes filled with moving platforms, enemies, and other obstacles. At the end of each zone is a boss battle against one of Robotnik’s robots.
The graphics for Sonic The Hedgehog – Triple Trouble are fairly simple but colorful, with a cartoonish art style reminiscent of other classic 16-bit games. The music is upbeat and catchy as well, making it an enjoyable experience overall.
Overall, Sonic The Hedgehog – Triple Trouble is an enjoyable addition to the classic Sega Game Gear library. Its simple yet challenging gameplay makes it suitable for all ages while still providing enough variety to keep players engaged throughout its 8 levels. With its bright colors and catchy soundtrack, it’s easy to see why this title remains popular among fans of retro gaming today.