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Insector X technical data
Name | Insector X |
System | NES |
Year | 1990 |
Developer | Taito Corporation |
Genre | Shooter |
Insector X is a horizontal scrolling shooter game released for the Nintendo Entertainment System (NES) in 1990. It was developed and published by Taito Corporation. The game puts players in control of a robotic insect-like creature named Insector X on a mission to save the world from aliens.
The objective of Insector X is to defeat all enemy insects and bosses that appear on each level. The player can move left and right, as well as shoot or drop bombs to damage enemies. The player also has an energy bar which goes down when they are hit by enemy fire or obstacles, but can be replenished by collecting power-ups dropped by defeated enemies. As the player progresses through the levels, more powerful weapons become available, such as homing missiles and flame throwers.
Insector X consists of five levels with multiple stages in each level. Each level has its own set of objectives that must be completed before progressing to the next stage or level. These objectives range from destroying all enemies onscreen, to surviving for a certain amount of time without taking damage, or collecting all of the items scattered throughout the stage. Once all objectives have been completed, the player moves onto the next stage or level until they reach the final boss battle where they must defeat an alien queen in order to win the game.
Insector X has vibrant visuals with detailed backgrounds and colorful sprites that give it a unique look compared to other shooters released at this time. The game also features upbeat music composed by Zuntata that helps keep players engaged during intense firefights with enemy insects and bosses alike.
Overall, Insector X is an enjoyable shooter experience that offers challenging gameplay and varied objectives throughout its five levels. Its memorable visuals and catchy soundtrack make it worth revisiting even today