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Pacar technical data
Name | Pacar |
System | Master System II |
Year | 1984 |
Developer | Sega |
Genre | Racing |
Pacar is a side-scrolling platformer developed and published by Sega for the Master System in 1986. It was one of the earliest games to be released on the system and was one of the few titles that could be played with two players simultaneously. The game follows a young boy, Pacar, who must traverse various levels in order to save his princess from an evil wizard.
The game consists of five stages, each with its own unique theme and enemies. The first three stages are set in a forest environment while the fourth stage is set in a castle and the fifth stage is set in the sky. Each stage contains multiple levels which must be completed before progressing to the next stage. The objective of each level is to collect all of the coins scattered throughout it while avoiding enemies or other obstacles such as spikes or pits. Once all of the coins have been collected, a door appears at the end of the level which leads to either an intermission screen or to a boss fight against one of four different bosses.
Pacar has several power-ups available throughout each level, including invincibility stars which make Pacar invincible for a short period of time, speed boots which increase Pacar's running speed and jump height, fireballs which can be thrown at enemies, and parachutes which allow Pacar to slowly float through levels without taking damage from falls. In addition to these items, there are also bonus items such as extra lives and hearts which provide additional health points when picked up.
The graphics are simple but effective for its time; sprites are small but colorful and animate nicely when they move around or when they attack Pacar. The music is cheerful and upbeat and helps create a pleasant atmosphere while playing through each stage.
Overall, Pacar is an enjoyable classic that still holds up well today due to its simple yet fun gameplay mechanics and charming visuals and audio design. Despite being over thirty years old, this title remains one of Sega’s most beloved games on their Master System console due to its memorable characters and levels as well as its replayability value thanks to its multiple difficulty settings.