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Hang-On technical data
Name | Hang-On |
System | Master System II |
Year | 1985 |
Developer | Sega |
Genre | Racing |
Hang-On is a racing video game that was released for the Sega Master System in 1986.
The game was developed and published by Sega, and it was one of the first video games to use full-motion video to create a realistic racing experience.
In Hang-On, the player takes on the role of a motorcycle racer who must compete in a series of races on a variety of different tracks.
The game features several different modes of play, including Grand Prix, Time Attack, and Training, and in each mode, the player must work to outrace their opponents and set the fastest times possible.
One of the standout features of Hang-On is its full-motion video graphics, which create a realistic and immersive racing experience.
The player sees their motorcycle animated on the track as they race, and the backgrounds and scenery are designed to reflect the different environments in which the races take place.
The game also features a fantastic soundtrack and sound effects, adding to the overall gaming experience.
In addition to its graphics, Hang-On also features challenging and responsive gameplay.
The player must navigate the twists and turns of the track, accelerating and braking to maintain their speed and control.
The controls are smooth and intuitive, and the player can easily execute a variety of different maneuvers.
The game also features a variety of different racers and motorcycles, each with their own unique strengths and weaknesses, adding to the depth and replayability of the game.
Overall, Hang-On is a classic racing game that is sure to provide hours of excitement and fun.
With its full-motion video graphics, challenging gameplay, and responsive controls, it is a must-play for fans of racing games and the Sega Master System.
Despite its age, the game remains a popular and highly sought-after title, and it is considered a classic of the Sega Master System.