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Phantom 2040 technical data
Name | Phantom 2040 |
System | Genesis - Mega Drive |
Year | 1995 |
Developer | Viacom New Media |
Genre | Action |
Phantom 2040 is an action-platformer game developed by Viacom Newmedia and released in 1994 for the Sega Genesis/Mega Drive. The player controls a nameless hero known as the Phantom – a cybernetically enhanced martial artist and freedom fighter who fights to protect humanity from enslavement by artificial intelligences known as AI Masters.
The story centers around the futuristic year of 2040, where the city of Metropia has become corporatized under a massive mega-corporation known as the Constellation Network. Human life has been drastically changed and most people have been plugged into a virtual reality network which serves to distract them from their dismal everyday lives. Upon being disabled by sabotage, however, citizens slowly begin to emerge from their trance, only to discover that they are being oppressed by robotic armies controlled by the Constellation Network. To combat this tyranny, an underground resistance was formed; led by a mysterious figure calling himself "The Phantom". It is up to you to take control of this enigmatic figure and free humanity from robotic tyranny!
Players must navigate through 15 stages filled with enemies ranging from robots to helicopters, platforming sections made difficult due to changing gravity levels and water hazards, puzzles that require memory and dexterity skills in order-to solve and bosses who vary in design. In order to progress forward in certain stages, players must also defeat large scale military vehicles such as tanks or other powerful robots using Timeruns™– timed puzzle sequences featured throughout the adventure. Timeruns are heavily focused on problem-solving where you have limited time available to complete all inputs correctly while avoiding damage sources such as drones or turrets present at almost every encounter with bosses.
In addition to its one-player story mode campaign emulating elements of beat’em up games combined with accented platforming segments - Phantom 2040 also features competitive two-play Versus courses which allows for head-to-head competition against another player after both successfully reach the end stage of any particular level/stage (which can be set beforehand). The titles sound package also contains an upbeat electronic rock soundtrack dealing with numerous remixes enhancing levels over revisit playthroughs - representative selection showcasing classic rock riffs intertwined between intense drum beats carrying alongside melodic synths replicating choir backdrop elements plus hard basslines often featuring memorable catchphrases from Resident rappers attesting their fame among 90s videogame footnotes stamped inside collective user's gaming history collections. Despite its flaws – simplistic level designs along with repetitive sound effects & failing inertia/attraction pull across platforms - Phantom 2040 manages to craft an nostalgic classic rooted between generations spread consistently amongst fans coming back towards decade long boundaries transporting gamers towards bright neon sky voyages propelled through blocky superhero tropes within unique worlds populated via thriving machinery & nasty villains challenging our innermost child`s abilities inside forgotten neon powered metropolitan nightfall spanning across distant galaxies daringly conquering tomorrow`s threats driven throughout gears excitedly spinning far away memories during darkening times like stars painting skies during rainy days!