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King's Bounty technical data
Name | King's Bounty |
System | Genesis - Mega Drive |
Year | 1991 |
Developer | New World Computing |
Genre | RPG |
King's Bounty is a strategic role-playing game developed by New World Computing and published by Electronic Arts for the Sega Genesis (Mega Drive) console in 1991.
The game was originally released for the PC in 1990, and the Genesis version was a port of the original game.
In King's Bounty, players take on the role of a noble warrior tasked with assembling an army and embarking on a quest to recover the Scepter of Order, a powerful artifact that has been stolen by an evil wizard.
The game is played from a top-down perspective and features a mix of real-time exploration and turn-based combat.
The game's world is divided into multiple regions, each of which is populated by a variety of different creatures and enemies.
Players must explore these regions to uncover new quests, recruit soldiers for their army, and gather resources to aid them in their journey.
Combat in King's Bounty is turn-based and takes place on a separate battlefield screen.
Players control their army and must use a combination of strategy and tactics to defeat their opponents.
The game features a variety of different unit types, including melee soldiers, archers, and mages, each of which has its own unique strengths and weaknesses.
One of the game's standout features is its hero system.
Players can create a hero character at the start of the game, and this hero will serve as the player's avatar throughout the game.
Heroes can be customized with a variety of different skills and abilities, and they can also recruit other heroes to join their cause.
Heroes also have their own unique armies, which can be customized with a variety of different units.
Players must balance their army composition to ensure that they have a good mix of units to handle different situations and enemy types.
In addition to combat, players must also manage their army's resources and finances.
This includes gathering gold to pay for soldiers and supplies, as well as managing the morale of their troops.
If morale drops too low, soldiers may desert or refuse to fight, making it difficult for players to complete their objectives.
The game's visuals and sound are impressive for a game of its era.
The game features detailed sprites and backgrounds, and the character portraits are well-designed and add to the game's overall immersion.
The game's music is also noteworthy, with a memorable soundtrack composed by Rob Hubbard.
King's Bounty is a challenging and rewarding game that offers a deep and immersive gameplay experience.
The game's strategic combat, hero system, and resource management mechanics make it a standout title for the Sega Genesis (Mega Drive) console.
The game's combination of real-time exploration and turn-based combat also adds an extra layer of depth to the gameplay and keeps things interesting throughout.
The game was later followed by a sequel, King's Bounty: The Conqueror's Quest, which was released for the PC in 1990.
The sequel added new heroes, units, and gameplay mechanics, but many fans still consider the original King's Bounty to be the definitive title in the series.
Overall, King's Bounty is a classic RPG that has stood the test of time.
Its deep and immersive gameplay mechanics, memorable characters, and impressive visuals and sound make it a must-play for fans of the genre.
If you're looking for a challenging and rewarding RPG experience, King's Bounty is definitely worth checking out.