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King of Dragons, The technical data

Name King of Dragons, The
System Super Nintendo
Year 1994
Developer Capcom Co., Ltd.
Genre Fighting

"King of Dragons, The" is a side-scrolling action game developed and published by Capcom for the Super Nintendo Entertainment System (SNES) in 1994.

The game is set in a medieval fantasy world where players take on the role of five different characters, each with their unique abilities, to battle against hordes of mythical creatures, including dragons.

Gameplay: The game's gameplay is a mix of arcade-style action and RPG elements.

Players can choose to play as either the Fighter, Dwarf, Cleric, Wizard, or Elf, each with their own strengths and weaknesses.

The Fighter is a well-balanced character with good attack and defense, the Dwarf is a powerhouse with strong attacks and high defense, the Cleric is a support character with healing abilities, the Wizard is a long-range fighter with powerful magic attacks, and the Elf is a fast character with good agility.

The game features eight levels, each with its unique theme and boss at the end.

The levels include a forest, a castle, a mountain, and a dragon's lair.

Players must battle through waves of enemies and bosses to progress through each level, using a combination of melee attacks and ranged attacks to defeat their enemies.

Players can also collect power-ups and treasure to upgrade their character's abilities and equipment, making them stronger and better able to face the challenges ahead.

Graphics and Sound: "King of Dragons, The" features 16-bit graphics that are colorful and detailed, with a variety of enemies and environments to keep the gameplay fresh and engaging.

The game's sound is also excellent, with a catchy soundtrack and sound effects that bring the world to life.

Story: The game's story is simple but effective.

The kingdom of Malus is under attack by a horde of monsters led by the evil dragon Gildiss.

The king of Malus puts out a call for heroes to save the kingdom, and five adventurers answer the call, each with their own reasons for fighting.

As players progress through the game, they uncover more about the world and the backstory of the characters.

The game's ending is determined by the choices players make throughout the game, giving it replayability and adding to its overall depth.

Legacy: "King of Dragons, The" is considered one of the best side-scrolling action games on the SNES and is still popular with retro gamers today.

Its mix of RPG elements, multiple characters, and cooperative play made it a standout title in its time and helped pave the way for similar games like "Final Fight" and "Streets of Rage." The game's popularity also led to a spiritual successor, "Knights of the Round," which was released by Capcom in 1991.

"Knights of the Round" features similar gameplay and graphics but with a medieval Arthurian theme.

Conclusion: "King of Dragons, The" is a classic game that still holds up well today.

Its mix of action and RPG elements, multiple characters, and cooperative play make it a standout title on the SNES and a must-play for fans of the genre.

With its excellent graphics, sound, and replayability, it's no wonder that "King of Dragons, The" has become a beloved classic among retro gamers.

Super Nintendo Fighting games