Play Famicom Tantei Club Part II Online

Famicom Tantei Club Part II technical data

Name Famicom Tantei Club Part II
System Super Nintendo
Year 1998
Developer Nintendo
Genre Puzzle

Famicom Tantei Club Part II is a Japanese-only Super Nintendo game released in 1995. It is the sequel to the 1993 Famicom Detective Club: The Missing Heir and its follow-up, Famicom Detective Club: The Girl Who Stands Behind. The game follows the same format as its predecessors, with players taking on the role of a detective investigating a mysterious case. Players must collect evidence, question witnesses, and analyze clues in order to solve the case.

The story of Famicom Tantei Club Part II takes place three years after the events of The Missing Heir and The Girl Who Stands Behind. After graduating from college, protagonist Utsugi Kyosuke has joined the Tokyo Metropolitan Police Department as an assistant inspector. His first assignment is to investigate a series of murders that have occurred at a high school in Shibuya. As he begins his investigation, it quickly becomes apparent that these murders are linked to an ancient secret society known as “The Black Hand” which has been dormant for decades. With help from his partner and friends, Kyosuke must uncover the truth behind this mysterious organization before they can carry out their sinister plans.

The gameplay of Famicom Tantei Club Part II takes place from a first-person perspective. Players explore various locations in search of clues and evidence related to the case they are investigating. They also interact with characters by talking to them or giving them items in order to progress through conversations or receive important information about their investigation. When analyzing clues or evidence, players must use logic and reasoning skills to deduce what happened or who may be responsible for certain events or objects found throughout their investigation.

One unique aspect of Famicom Tantei Club Part II is that it features two distinct endings depending on how players choose to solve the case during their playthroughs – either by using traditional detective work or by using supernatural powers granted by an entity known as “the Phantom” which lives within Kyosuke’s subconscious mind. Additionally, there are several optional side quests available for players to complete which will reward them with extra points towards their final score at the end of each chapter.

Overall, Famicom Tantei Club Part II is an intriguing adventure game that offers an engaging story and challenging puzzles for players to solve while providing plenty of replay value due to its multiple endings and optional side quests. Its unique blend of investigative elements combined with supernatural elements makes it stand out among other titles in its genre and should appeal both fans of detective stories as well as those looking for something different from traditional adventure games

Super Nintendo Puzzle games