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Guerrilla War technical data
Name | Guerrilla War |
System | NES |
Year | 1989 |
Developer | SNK Corporation |
Genre | Action |
Guerrilla War is a classic Nintendo Entertainment System (NES) game developed by SNK and released in 1988. It is a top-down shooter where the player takes control of two commandos, named Carlos and Miguel, as they fight against an enemy army in an unnamed Latin American country.
The main objective of the game is to progress through each level by defeating enemies, rescuing hostages, and collecting weapons. The player must navigate their way through five stages that consist of jungles, villages, airfields, fortresses, and a battleship. Each stage has its own set of objectives that must be completed before progressing to the next one.
The game features various weapons such as grenades, bazookas, machine guns and flamethrowers which can be acquired from defeated enemies or hidden bonus areas. In addition to these weapons there are also health kits which restore the players’ life bar when collected. As the levels progress the difficulty increases with more powerful enemies appearing onscreen at once making it harder for the player to survive. There are also several boss fights throughout the course of the game which require special strategies in order to defeat them.
The graphics in Guerrilla War are quite simplistic but still retain a certain charm thanks to its vibrant color palette and detailed sprites. The sound effects used in this title are also quite effective at conveying a sense of urgency during intense firefights while also giving off a distinct Latin American vibe with its upbeat music tracks.
Overall Guerrilla War is an excellent NES title that offers plenty of challenge for fans of top-down shooters as well as those who enjoy strategic gameplay elements such as item management and planning ahead for future encounters. Its simple yet effective visuals coupled with catchy music make it an enjoyable experience regardless of age or skill level.