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Genghis Khan technical data
Name | Genghis Khan |
System | NES |
Year | 1990 |
Developer | KOEI Co., Ltd. |
Genre | Strategy |
Genghis Khan is a turn-based strategy game developed and published by Koei for the Nintendo Entertainment System (NES). It was released in Japan in 1989 and North America in 1990. The game is based on the life of Genghis Khan, the founder of the Mongol Empire. The player takes on the role of Genghis Khan and must conquer all of China, Korea, India, and Persia.
The gameplay involves building an army by recruiting soldiers from villages, training them to become stronger warriors, and then leading them into battle against enemy forces. The game has a unique resource management system which requires players to manage their resources carefully in order to ensure their army’s success. Players must also build alliances with other tribes in order to gain access to new technologies and resources.
The game features a wide range of units including infantry, cavalry, siege weapons such as catapults, and even naval vessels for sea battles. Each unit has its own strengths and weaknesses that must be taken into account when engaging enemies in battle. In addition, players can construct buildings such as farms or walls to provide bonuses or protection for their army.
Players are rewarded with points for each conquered territory or defeated enemy commander. These points can be used to purchase new weapons or technology from merchants throughout the world map. The ultimate goal of the game is to conquer all four regions before any other warlord does so first. If successful, Genghis Khan will be crowned ruler of all Asia!
Genghis Khan is an entertaining strategy game that requires careful planning and resource management skills in order to achieve success. It’s a great choice for those who want a challenge while learning about one of history’s most famous rulers at the same time!