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BreakThru technical data
Name | BreakThru |
System | NES |
Year | 1987 |
Developer | Data East Corporation |
Genre | Racing |
BreakThru is a classic side-scrolling platformer developed and published by Data East for the Nintendo Entertainment System (NES). It was released in 1987. The player takes control of an unnamed soldier sent on a mission to rescue a princess from an evil wizard. The game features 8 levels, each with its own unique enemies and obstacles. The goal of the game is to reach the end of each level while avoiding or defeating enemies, traps, and other hazardous obstacles.
At the beginning of each level, players are presented with a map which lays out all the enemies and obstacles in their path. The player must then navigate through the level while dodging or shooting enemies, jumping over gaps, and avoiding other hazards such as spikes and pits. If a player loses all their lives, they must start over from the beginning of the level. Along the way, they can collect coins which can be used to purchase power-ups that will help them progress further into the game.
The graphics in BreakThru are colorful and detailed; however, they lack animation compared to more modern games. The soundtrack is composed of upbeat melodies that fit well with the action on screen, although it can become repetitive after extended play sessions.
The controls in BreakThru are simple yet effective; movement is handled using either the D-pad or analog stick while shooting or jumping is done using one of two buttons – A for jump and B for shoot. This control scheme makes it easy for players to learn quickly without having to remember complex button combinations or maneuvers.
Overall, BreakThru is an enjoyable classic NES game that still holds up today thanks to its fun gameplay and simple yet effective controls. Although it lacks some features found in more modern titles such as vibrant graphics or varied soundtracks, it’s still worth playing if you’re looking for a nostalgic gaming experience on your NES console.