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ZooCube technical data
Name | ZooCube |
System | Game Boy Advance |
Year | 2002 |
Developer | Puzzlekings |
Genre | Puzzle |
ZooCube is an action puzzle video game developed by Zoo Digital Publishing and released for the Nintendo Game Boy Advance in 2002. The game has players controlling a cube-shaped character called Cub, who must navigate through a 3D maze-like environment of obstacles and enemies. Players must collect items, avoid traps, and defeat enemies to progress through the levels.
The objective of ZooCube is to navigate through each level while collecting zoo pieces. These pieces are found throughout levels as various animals such as elephants, giraffes, monkeys, and tigers. When all the pieces are collected, the player can assemble the animal in the zoo at the end of each level. Assembling animals rewards players with bonus points that can be used to purchase power-ups. Additionally, there are also bonus levels where players can earn extra lives and other bonuses.
The gameplay of ZooCube is unique among puzzle games as it focuses on spatial reasoning and problem solving rather than just matching tiles or colors together like most other puzzle games. Players must use their wits to figure out how to get from point A to point B without getting stuck or falling off ledges in order to progress through levels. This requires some planning ahead and creative thinking which makes ZooCube stand out from many other puzzle games of its time period.
Players control Cub by using either the D pad or the shoulder buttons on their Game Boy Advance controller. By pressing up or down on either directional button, Cub will move forward or backward respectively; left and right will rotate him 90 degrees clockwise or counterclockwise respectively; while pressing both shoulder buttons simultaneously will cause him to jump over obstacles or platforms he may encounter in his journey across each level. Additionally, Cub can also perform certain special moves such as sliding along walls or jumping onto higher ledges by tapping L+R together at different times during gameplay.
The graphics in ZooCube are colorful and vibrant with each level having its own unique look that fits its theme perfectly whether it’s a jungle area filled with trees and vines or a futuristic cityscape complete with flying cars and robotic machines patrolling above you. The audio is also quite good featuring some catchy tunes that fit well with each level’s atmosphere while not being too repetitive so you won’t get bored listening to them after playing for a long time session.
Overall, ZooCube is an enjoyable action puzzle game for the Nintendo Game Boy Advance that offers something different than what was seen at the time in terms of puzzle games with its focus on spatial reasoning instead of just matching tiles together like most others did back then. With colorful visuals and catchy tunes accompanying your adventure throughout each level, ZooCube should provide hours upon hours of fun for those who enjoy action puzzlers regardless if they are newbies or veterans alike!