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Mortal Kombat Advance technical data

Name Mortal Kombat Advance
System Game Boy Advance
Year 2001
Developer Virtucraft
Genre Fighting

Mortal Kombat Advance is a fighting video game developed by Digital Eclipse and published by Midway Games for the Nintendo Game Boy Advance in 2001. It is based on the popular Mortal Kombat series of games, which began with the original Mortal Kombat in 1992. The game features characters from the first three Mortal Kombat titles: Sub-Zero, Scorpion, Liu Kang, Johnny Cage, Sonya Blade, Raiden, Reptile, Shang Tsung, Jax Briggs and Kitana.

The gameplay of Mortal Kombat Advance is similar to other fighting games of its time. Players choose one of the available characters and battle against computer opponents or another player in an arena-style setting. The game includes a variety of moves and combos that can be performed by each character. Special moves are also featured and can be executed using a combination of button presses. In addition to standard attacks and combos players can also block attacks or perform throws to gain an advantage over their opponents.

The single-player mode of Mortal Kombat Advance consists of a series of fights against computer opponents. As players progress through the tournament they will encounter tougher enemies as well as unlock bonus stages where they can earn extra points and items. The two-player mode allows two players to take on each other in either versus or team battles using any unlocked characters from the single-player mode.

Mortal Kombat Advance features graphics that are similar to those found in the earlier entries in the series while still maintaining a unique look for the Game Boy Advance version. The gameplay has been altered slightly from previous titles but remains largely unchanged from earlier entries with only minor adjustments made to make it more suitable for handheld play.

Overall Mortal Kombat Advance is an enjoyable fighting game that provides hours of entertainment for fans of both old school arcade style games as well as newer releases on home consoles such as PlayStation 2 and Xbox 360. It may not have all the bells and whistles found in modern fighters but it offers enough content to keep gamers interested for some time and provides an excellent example of how classic franchises can be adapted for new platforms successfully while still retaining their original charm.

Game Boy Advance Fighting games