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Rescue Mission technical data
Name | Rescue Mission |
System | Master System II |
Year | 1988 |
Developer | Sega |
Genre | Action |
"Rescue Mission" is a video game released for the Sega Master System in 1990.
It is a side-scrolling platformer where the player takes on the role of a rescue worker tasked with saving hostages from dangerous situations.
In the game, the player must navigate through a variety of environments, including forests, deserts, and cities, to rescue hostages who have been taken by enemy forces.
The player is equipped with a gun and a limited number of bombs, which they must use to defeat enemies and clear obstacles.
One of the key features of "Rescue Mission" is its non-linear level design.
Instead of following a linear path, players are given the freedom to explore different areas and complete missions in the order they choose.
This adds a level of replayability to the game, as players can choose different paths and tackle missions in different ways each time they play.
The game features challenging gameplay, with enemies that are tough to defeat and obstacles that require precise timing to overcome.
This can make the game difficult for some players, but it also adds to the overall excitement and satisfaction of the rescue missions.
The graphics and sound in "Rescue Mission" are solid for the time period.
The environments are detailed and colorful, and the character animations are smooth and well-done.
The sound effects are effective, adding to the overall immersion of the game.
In terms of replayability, "Rescue Mission" has a lot to offer.
With its non-linear level design and challenging gameplay, players will want to play through the game multiple times to rescue all of the hostages and complete all of the missions.
Overall, "Rescue Mission" is a well-designed platformer that offers a fun and challenging experience for players.
With its non-linear level design, tough enemies, and detailed environments, the game is a standout title for the Sega Master System.