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Revenge of Shinobi, The technical data
Name | Revenge of Shinobi, The |
System | Genesis - Mega Drive |
Year | 1991 |
Developer | Sega |
Genre | Action |
Revenge of Shinobi (also known as The Super Shinobi in Japan) is a side-scrolling platformer video game developed by Sega and released worldwide on their Sega Genesis/Mega Drive console in 1989. It is the sequel to the original Shinobi game for the arcades, reviving its 2D side-scrolling gameplay with improved visuals and sound.
The story follows the main hero, Joe Musashi, on his mission to save his love from kidnappers of the Neo Zeed group. He is aided by Shadow Dancer as he battles through six challenging levels filled with a variety of creatures and bosses. The action takes place in Tokyo, Neo-Zeed’s base at Kogane Castle, an underground base beneath Tokyo, an arctic area near Santa's home town and other locations including high tech laboratories and factories.
Gameplay wise Revenge of Shinobi is typical for classic side-scrolling games – you must traverse each level jumping over obstacles while avoiding enemy fire using your katana, ninja stars or shurikens. You can also use power-up items that increase your combat capabilities such as throwing knives or double katanas, smoke bombs or flame wheels that incinerate everything they touch. Much like its predecessor there are multiple hidden Ninja Magic items which can be used to nullify certain projectiles or increase damage dealt to enemies. Special boss cards are acquired after defeating certain bosses which need to be inserted in order to move forward in the game’s story progression.
This enhanced version has received positive reviews from critics who praised its graphics and soundtrack as well as level design citing it as superior to its predecessor despite some difficulty issues because of trial and error based level sections requiring pinpoint accuracy when leaping onto platforms or careful timing when attacking enemies armed with guns. Fans consider Revenge of Shinobi one of the best side-scrolling games produced for the Sega Genesis console and have ranked it among many best games lists praising its enjoyable challenge alongside great presentation values that still hold up today due to no loss in graphical fidelity compared to contemporary releases on 8 bits legendary consoles such as NES’ Mighty Final Fight from Capcom also considered part of this genre renaissance seen during late 1980s and early 1990s .