Play Rampart Online
Rampart technical data
Name | Rampart |
System | Genesis - Mega Drive |
Year | 1991 |
Developer | Tengen Ltd. |
Genre | Shooter |
Rampart is an arcade-style strategy game created by the Japanese video game developer, Sega and released for the Sega Mega Drive/Genesis in 1992. As one of the first console titles to use autoscrolling and parallax scrolling graphics, it stands out as a visually impressive title with gameplay that inspired later classics such as X-COM.
The goal in Rampart is to build up a castle and defend it during three timed rounds against waves of enemy units. The player is able to move their ship around a certain area of their castle using either the d-pad or analog stick, allowing them to construct walls, repair any damage taken from hostile fire, and construct new turrets. During each round, the goal is to survive both attacks from other ships and defensive shots from your own cannons until the countdown runs out. After each round, you are granted points based on how much of your castle still stands at the end of the round; which can then be used to purchase additional buildings and weapons for your next battle. If a certain amount of turrets are destroyed over the course of three rounds, then it’s game over for you — forcing you to start all over again with a fresh castle.
Visually speaking, Rampart holds up remarkably well despite its age — thanks mostly due to some impressively detailed animations that have aged better than many early 16-bit games. Whether firing off volleys of shots at enemy ships or watching explosions rip through your own walls -it all looks great on screen— proving doubly impressive due to some clever autoscrolling techniques that make navigating ramps feel especially smooth. On top of that thankfully enough—this version also benefits from extra content added on towards its end date - providing more challenging levels designed with newcomers firmly in mind - allowing for even novice players drawn in by its attractive visuals something fun and challenging that’ll keep them coming back for more punishment.
Originally conceived as a two player experience— multiplayer support has been cut from this home version - however considering how things currently stand today – it's not too hard at all finding another Rampart fan willing enough whip up a duel across local networks or via emulation technology if need be— making it easier than ever before gathering friends together for some potentially grueling Castle Defense sessions anytime you like without fear crumbling foundations looming above your heads .
All considered though regardless if playing solo (and indeed regardless of whether single or multiplayer) -it's an offering bound tugging at fans who first enjoyed it back during its heyday while likely delighting those turning onto ramparts charms much later on down line..a truly timeless offering brought elsewhere all those years ago now finally available right when need after so long passing since awaiting liberation