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Super Noah's Ark 3D technical data
Name | Super Noah's Ark 3D |
System | Super Nintendo |
Year | 1994 |
Developer | Wisdom Tree |
Genre | Shooter |
"Super Noah's Ark 3D" is a unique and unconventional video game developed by Wisdom Tree and released for the Super Nintendo Entertainment System (SNES) in 1994.
Created as an unlicensed game, "Super Noah's Ark 3D" offers players a distinct twist on the first-person shooter genre by infusing it with elements from the story of Noah's Ark.
The game stands as an interesting departure from traditional gaming concepts and is known for its originality and quirky premise.
The game's premise is loosely based on the biblical story of Noah's Ark, where players take on the role of Noah himself.
Instead of the typical first-person shooter scenarios involving combat and enemies, "Super Noah's Ark 3D" tasks players with pacifying and putting to sleep a variety of animals by using a slingshot loaded with food.
Gameplay in "Super Noah's Ark 3D" revolves around navigating a series of maze-like levels within the ark while attempting to calm down the agitated animals that populate the ship.
The animals have been acting out due to their lack of food, and players must use their slingshot to shoot food pellets at the animals to lull them to sleep.
The challenge lies in accurately aiming and hitting the animals while avoiding obstacles and navigating the sometimes-confusing layout of the ark's levels.
One of the game's distinct features is the assortment of animals players encounter, each requiring a different number of food pellets to be subdued.
Some animals are more temperamental and may require multiple shots before falling asleep, while others can be calmed with just a single pellet.
This variety adds an element of strategy as players must prioritize their targets and manage their limited supply of food pellets.
"Super Noah's Ark 3D" incorporates an inventive health system.
Instead of the traditional health bar found in most video games, players gauge their well-being by monitoring Noah's sleepiness.
As Noah gets sleepier, the player's ability to move and aim the slingshot becomes impaired, increasing the game's difficulty.
To prevent this, players must continually find and use beds scattered throughout the levels to rest and recharge.
The graphics in "Super Noah's Ark 3D" are reminiscent of early 3D games from the mid-1990s, featuring simple polygonal environments and character models.
The visuals effectively capture the whimsical and lighthearted nature of the game.
The colorful palette and quirky designs contribute to the game's unique identity and overall presentation.
The audio design of the game complements the gameplay with a soundtrack that matches the game's whimsy and charm.
The music and sound effects evoke a playful atmosphere and contribute to the lighthearted tone of the game.
While the audio design may not be as complex or detailed as that of larger titles, it serves its purpose in enhancing the overall experience.
"Super Noah's Ark 3D" received mixed reviews upon its release, with opinions varying due to its unorthodox approach to the first-person shooter genre and its religious-themed content.
The game's novelty and distinct premise garnered both praise for its originality and criticism for its gameplay mechanics, which some players found repetitive.
In conclusion, "Super Noah's Ark 3D" for the Super Nintendo Entertainment System is a curious and offbeat entry in the gaming world.
Its blend of biblical storytelling, first-person shooter gameplay, and quirky mechanics creates a unique experience that defies traditional gaming conventions.
While it may not have achieved the same level of recognition as other SNES titles, "Super Noah's Ark 3D" remains a notable and unconventional game that offers players a distinct perspective on the classic story of Noah's Ark.