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Aladdin technical data
Name | Aladdin |
System | Super Nintendo |
Year | 1993 |
Developer | Capcom Co., Ltd. |
Genre | Action |
Aladdin is an action-adventure platformer video game based on the 1992 Disney animated film of the same name. Developed by Virgin Interactive and published by Sega, it was released for the Super Nintendo Entertainment System (SNES) in 1993. It is a side-scrolling game where players control Aladdin as he makes his way through several levels based on locations from the movie. The objective of the game is to guide Aladdin safely through each level while collecting items such as apples and gems, avoiding enemies, and solving puzzles.
The game begins with a cinematic introduction showing Aladdin being chased by Jafar's guards. After escaping them, Aladdin finds himself in Agrabah Marketplace, where he must find his way to the Cave of Wonders. Along the way, he meets Abu and Jasmine who provide him with helpful advice and information about obstacles he may encounter along his journey. As Aladdin progresses through each level, he can collect coins that can be used to purchase power-ups such as extra lives and health refills. He also acquires magical abilities such as the ability to throw apples or create whirlwinds that help him defeat enemies and solve puzzles.
Each level contains unique hazards such as spikes, pits, and bottomless pools of water which require quick reflexes and careful timing to navigate past without taking damage or losing a life. Additionally, certain levels contain hidden bonus items which can be accessed by standing in specific spots or using certain abilities at certain times. Collecting these bonus items often rewards players with extra lives or other special rewards.
At various points throughout the game, Aladdin will confront bosses such as Jafar's parrot Iago or Razoul who have their own attack patterns that must be memorized in order to defeat them successfully. After completing all levels and defeating all bosses, players will unlock a final level which features a climactic battle between Aladdin and Jafar himself in which players must use all their skills acquired throughout the game in order to prevail victorious.
Aladdin for SNES was well received upon its release for its colorful visuals, catchy soundtrack inspired by music from the movie, tight controls, varied gameplay elements including platforming sections combined with puzzle solving and boss battles; making it one of the most beloved games released for SNES during its time period. It is still remembered fondly today due to its timeless appeal which makes it an enjoyable experience both for newcomers and those who played it back when it first came out nearly three decades ago