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Urban Champion technical data
Name | Urban Champion |
System | NES |
Year | 1986 |
Developer | Nintendo |
Genre | Fighting |
‘Urban Champion’ is a classic Nintendo Entertainment System (NES) game released in 1986. It was one of the first fighting games to be released on a home console, and paved the way for future titles. The game features two competitors, each vying to become the Urban Champion. The objective of the game is to knock your opponent out by punching them three times before they can do the same to you.
The graphics of ‘Urban Champion’ are fairly simple, which is typical for NES games from this era. The characters are basic stick figures with no facial features or clothing details; their only distinguishing feature being their different hair styles. The backgrounds are also rudimentary, featuring nothing more than an alleyway and a few buildings. Despite its simplicity though, ‘Urban Champion’s aesthetic still manages to capture the gritty atmosphere of an urban fight scene.
The gameplay of ‘Urban Champion’ is relatively straightforward; two players take turns duking it out until one player has successfully landed three punches on their opponent. In addition to regular punches, there are also special moves like uppercuts and body slams that can be used to gain an advantage over your opponent. There is also a bonus round in which players have to dodge flowerpots thrown at them by bystanders in order to earn extra points.
Despite its age, ‘Urban Champion’ remains enjoyable even today due to its fun gameplay and nostalgia factor. Its simple mechanics make it easy for anyone – regardless of age or gaming experience – to pick up and play right away without having too much difficulty learning it. Furthermore, its competitive nature makes it great for friendly competitions between friends or family members that want some light-hearted fun without too much stress or complexity involved.
Overall, ‘Urban Champion’ remains an iconic title in the NES library despite being over thirty years old now due to its unique blend of simplicity and competitiveness as well as its charming aesthetic design that harkens back to simpler times when video games were all about having fun rather than striving for realism or high-end graphics capabilities