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F-1 World Grand Prix technical data

Name F-1 World Grand Prix
System Game Boy Color
Year 1999
Developer Video Systems Company
Genre Racing

The F-1 World Grand Prix for the Nintendo Game Boy Color was one of the most popular and beloved racing games released in 1999.

It featured a variety of tracks, cars, and drivers from the official Formula One season that year.

Players could choose to race as any of the eleven teams or drivers in the game’s roster, such as Michael Schumacher, Mika Hakkinen, Jacques Villeneuve, and others.

The game also featured a two-player mode where opponents could race against each other in split-screen action.

The game began with a practice session before each race.

Here players could test their car’s performance on the track they were about to race on.

This allowed players to tweak their vehicle setup in order to gain an edge over their opponents.

After each practice session there was an optional qualifying session which determined each driver's starting position on the grid.

The main event took place over three laps on one of twelve tracks from around the world including Silverstone (UK), Melbourne (Australia), Magny-Cours (France), Suzuka (Japan), and more.

Each track featured its own unique characteristics such as elevation changes, tight turns, jumps, and other obstacles that tested the skills of even experienced racers.

As players raced around the track they had access to various powerups that gave them advantages over their opponents such as increased speed or better handling abilities.

These powerups were scattered throughout certain points on every track so it was important for players to be aware of where these were located so they could get ahead of their competition.

Players were rewarded with points for completing races based on how well they did relative to other racers; first place would receive 25 points while second place would receive 18 points and so on until tenth place which received just 1 point..

The higher a player’s total score at the end of all races was determined by how many points they accumulated during playtime.

There were also bonus points awarded for completing objectives such as setting lap records or performing stunts like drifting around corners or jumping off ramps while airborne.

Overall F-1 World Grand Prix provided gamers with an intense racing experience that tested both driving skills and strategic thinking alike; it’s no wonder why it remains one of the most beloved titles released for the Game Boy Color today!

Game Boy Color Racing games