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Pitfall - The Mayan Adventure technical data
Name | Pitfall - The Mayan Adventure |
System | Game Boy Advance |
Year | 2001 |
Developer | Activision |
Genre | Action |
Pitfall - The Mayan Adventure is a side-scrolling game developed by Activision and released for the Nintendo Game Boy Advance in 2002.
The game follows the adventures of Pitfall Harry, a treasure hunter who has been hired by an archaeologist to explore the ruins of an ancient Mayan temple.
The gameplay of Pitfall - The Mayan Adventure consists of exploring various levels while avoiding obstacles, enemies, and hazards.
Players must also collect coins and other items to increase their score.
As they progress through the levels, players will also have to solve puzzles and find hidden items in order to progress further into the game.
Players can use a variety of weapons to defeat enemies such as throwing stars, boomerangs, and fireballs.
There are also power-ups available which can give Harry special abilities such as invincibility or faster running speed.
As players progress through the levels they will encounter a variety of bosses which must be defeated before advancing to the next level.
The graphics in Pitfall - The Mayan Adventure are colorful and detailed with vibrant backgrounds and detailed character models.
The audio is also well done with catchy music that helps set the mood for each level.
Pitfall - The Mayan Adventure is an enjoyable game for all ages as it combines exploration, puzzle solving, platforming elements with fast-paced action sequences that keep players engaged throughout their journey.
It's easy to pick up but difficult to master making it suitable for both casual gamers and experienced players alike.
With its engaging storyline, colorful visuals, and entertaining soundtrack it’s sure to please fans of classic games like Super Mario Bros., Sonic the Hedgehog, and Mega Man X.